Sunday, 27 March 2011

My second game

I've been working on a text-based game (the only game I can make right now). It took an hour and an half, so not too long.

My 2nd game, Pun Escape


I've started using DO / WHILE statements which means I can make the game repeat itself. I can see how powerful the DO / WHILE statements are now. In this new game, the user types something, the game gives a response, then it goes back to the beginning. It means the user can type the same thing twice and get the same response, or achieve tasks (or just do anything) in different orders.

So you can examine the room, examine yourself, pick up items, etc, in any order you want. I'm making it sound better than it actually is, but only because this is the tool I needed for the 1st game I made.

I've called it 'Pun Escape'. It's based on a stupid puzzle my mom told me when I was a boy. It begins as you find yourself in a room with no doors and windows, and you have only a table and a mirror with you to help you escape.

I made sure to include lots of variations on what people could type.
e.g. to 'go to the table', there's like 20 variations the game would also pick up, such as 'examine table', 'look at table', inspect the table'. Because it's spirit-crushing when someone gets annoyed at a game because of unusability. Including so many variations reminds me of Douglas Adams' text game, The Hitchhikers Guide to the Galaxy. It's the only text game I've played which doesn't annoy due to the program not recognising something you type. Here's a version of it.

The Hitchhiker's Guide to Galaxy (flash version, hence the fancy graphics).


And here's a link to Pun Escape

I'm not sure how good these file hosting sites are. The first 1 I used requires the downloader to enter their email address. And the download button doesn't work for me, for this new one.

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